From about age 10 onwards (I’m 32 now), I’ve been a gamer. For me, it all started with video games but it was card games that truly propelled me into the community of gaming. I would take the bus or get a ride to the local game store every day to play in tournaments, hang out, and try to learn as much about the games as I could. A few years later, I became the game store’s tournament coordinator. I studied all the game rules, became a certified tournament judge, promoted our events, organized, kept scores, and officiated every tournament. Later, as part of my job (I was 16 now), I built one of the largest card game leagues in Washington state. Through this, I met a lot of people who worked for the game company that made these games. They hired me to run their tournament programs, and I travelled the world working tournaments and conventions. After I went to college, my old boss hired me to move 1500 miles to Southern California to do similar work at a new game company.
So, why am I telling you my crazy, zig-zagging career story?
A few reasons:
- Every game designer’s path is unique. For every game designer with a degree in game design, there’s another that studied law, another with no degree, another who studied art or software engineering. I hear that you already try to create your own games. That’s great, because that’s the one thing that we all have in common. Keep it up.
- Getting into game design is hard. Games are fun, and almost everybody plays them these days. People fantasize about being able to make the things they love for a living, but for a variety of reasons, a lot of people aren’t able to make that fantasy a reality. How many young people wouldn’t want to make games for a living? Not many. This means that there are way more aspiring game designers than there are game design jobs. It’s competitive, and you need to meet the right people and learn the right things to have a good chance. Over the coming years, find ways to connect with other game makers and industry professionals to learn from the best. Stay focused on your dream, and make sure you learn the required skills: mathematics, graphic design, psychology, statistics, software engineering, creative writing.
I’ve worked with hundreds of game makers over my career, and every one of us has a story. At some point, we all decided that we wanted to make what we love, to be true to ourselves about our passions, our skills, and our dreams, and to do whatever it takes (a lot of hard work and focus) to make our dreams come true.
I’ve pasted some book and website recommendations below to help your learn more about game making. I hope this was helpful!